Tuesday 30 March 2010

Evaluation Of Sound - Evaluation

Sound in a horror trailer is very important as it will help give meaning and build tension. As we were not able to use copyrighted material we had a hard time finding decent sounds. After a long time searching for sounds we finally found some on a software package.

Pros
  • The music which we used helped build the tension in the scene. This was similar to what we saw in trailers which we analyzed in our planning and preparation stage. By putting the fast paced soundtrack with the montage shots, it helped create a tense atmosphere, like teaser trailers are supposed to do.
  • We used a range of sounds including sound effects motifs which helped show to the audience who the villain was in the film. Straight away it tells the audience that the character on screen is not good.
  • To emphasize the importance of some sounds we turned up the volume on some scripts. We were able to this from using the editing software, Adobe Premiere Elements, allowing shots like when the man locks the door, to be louder than usual. This was key because again it helped us tell the narrative of the trailer quickly and effectively.

Cons

  • As the sound equipment we used weren't amazing, we had to make sure if we were filming outside that background such as the wind and roads did not ruin the clips. This cut down the amount of time we had to film due to a lot of poor weather.
  • Lack of un-copyrighted music restricted our choice dramatically. With limited resources we found reasonably good music but if we could have used other, copyrighted, music we would have.
  • At times the sound bridges between shots didn't flow perfectly and they could of been made to fade in and out.

What would we do differently?

If we were aloud to use copyrighted music we would use that, if not we would take more time in making actual sounds ourselves. Also we would use more more synchronous sounds to help tell the audience how we want them to feel. Finally we would make sure we used better microphones to capture high quality sounds to enhance the audiences experience.

No comments: